Stern Star Trek Vault - 2018
- David Pinball Wizz
- Berichten: 4400
- Lid geworden op: 15 aug 2011, 07:44
- Real name: David Deturck
- Locatie: Belgium
Stern Star Trek Vault - 2018
WARP SPEED! Stern is bringing Star Trek Pro and Premium editions out of our Vault!
These Vault models will be unchanged from our last production of Steve Ritchie’s great game! The players have demanded more availability!
Star Trek Vault Pro production is slated to be in early June, and Vault Premium in mid-July. Contact your favorite Stern Pinball retailer for pricing and availability! http://www.sternpinball.com/find-a-retailer
These Vault models will be unchanged from our last production of Steve Ritchie’s great game! The players have demanded more availability!
Star Trek Vault Pro production is slated to be in early June, and Vault Premium in mid-July. Contact your favorite Stern Pinball retailer for pricing and availability! http://www.sternpinball.com/find-a-retailer
Laatst gewijzigd door David Pinball Wizz op 06 jun 2018, 12:57, 1 keer totaal gewijzigd.
IFPA Country Director Belgium
- Bingovit
- Berichten: 4929
- Lid geworden op: 13 aug 2011, 22:40
- Real name: Evert Brochez
- Locatie: Belgium
- Contacteer:
Re: Stern Strak Trek Vault - 2018
Verrassend dat ze Star Trek er uit kiezen!
Dacht dat er daar al een massa van waren
Dacht dat er daar al een massa van waren
-->The Dark Pinball Specialist<--
*"Serving the world of pinball since 2005!"*
*"Serving the world of pinball since 2005!"*
- RipleYYY
- Berichten: 890
- Lid geworden op: 24 apr 2012, 09:09
- Real name: mic
- Locatie: Belgium
- Contacteer:
Re: Stern Strak Trek Vault - 2018
pity these 2 pins are just a same... in fact, its just a re-run, not a "vault"... :/
i would have liked a PRO VAULT, with just :
- the metal ramps
- the kicker back at left outlane
- the mecanism on the left side kicker
i would have liked a PRO VAULT, with just :
- the metal ramps
- the kicker back at left outlane
- the mecanism on the left side kicker
- jjj080
- Berichten: 730
- Lid geworden op: 17 sep 2011, 10:09
- Real name: JAN VERHEUEN
- Locatie: Belgium
- Contacteer:
Stern Strak Trek Vault - 2018
Vault wil vlgs mij gewoon zeggen : kluis. Dus stern haalt een titel uit hun kluis en produceert extra flippers voor verkoop. In sommige gevallen is dit gewoon een re run, zoals bij de star Trek (had trouwens al een metalen kopkast).
Verstuurd vanaf mijn ALE-L21 met Tapatalk
Verstuurd vanaf mijn ALE-L21 met Tapatalk
- David Pinball Wizz
- Berichten: 4400
- Lid geworden op: 15 aug 2011, 07:44
- Real name: David Deturck
- Locatie: Belgium
Re: Stern Star Trek Vault - 2018
Binnenkort nieuwe software voor deze titel (met wat bug fixes)
IFPA Country Director Belgium
- David Pinball Wizz
- Berichten: 4400
- Lid geworden op: 15 aug 2011, 07:44
- Real name: David Deturck
- Locatie: Belgium
Re: Stern Star Trek Vault - 2018
En voila al uit:
V1.62 - June 5, 2018
=======================
- Fixed a presentation issue where solid shot lights in Destroy the Drill II were showing when they weren't available.
Now, all available shots blink including the roving 2X shot.
- Fixed an issue in Nero II where shots/lights were not being displayed correctly. This only occurred during multi-player games.
- Fixed an issue in Mode Select where mode select would not show up quickly between balls. This occurred during multi-player games.
- Fixed an issue in Kobayashi Maru where double scoring was timing out due to the presentation length of Kobayashi Maru.
- Fixed an issue in Kobayashi Maru where the background music was missing.
- Added sound FX and a longer light show presentation for the final shot in Kobayashi Maru.
- Fixed a problem if you Drill Down 3 deep in a mode, i.e play Destroy the Drill I, II, III. . When you get through the
last III mode, you could get robbed out of the second/third wizard mode (Enterprise Amok Multiball would not start,
and, if you made it to Five Year Mission, the game would instead start Enterprise Amok Multiball. After the last
wizard mode you couldn't start any modes for the rest of the game. It could also crash the game while in this state.
- Fixed an issue in Nero II where the shot count was not properly shown when interrupted by other modes/events.
- Fixed a bug that was causing the Magnet to ignore the "disabled" adjustment.
- Added audit for total number of one, two, three, and four players games that have been played.
- Added USA_12 Coinage 1/$0.25, 5/$1.00
- Added Sweden_3 credit pricing 1 credit for 10 Kr.
- Updated Norway coin door to 1/5/10/20 Kr for left/center/right/4th slot.
- Updated Sweden coin door to 1/5/10/2 Kr for left/center/right/4th slot.
- Updated Sweden dip switch setting default to Sweden_3 pricing.
- Updated Switzerland dip switch setting default to Switzerland_3 pricing.
- Updated UK dip switch setting default to UK_4 pricing.
- Added China Dip Switch setting (28 00111000) and currency, pricing, overrides, redemption, tournament, novelty, etc setting.
- Fixed an issue with replay score computation.
- Added ticket dispenser type "TICKETLESS".
- Added ticket dispenser motor rest time between ticket dispenses (AD_TICKET_DISPENSER_REST_TIME_MS) - default is 0 ms.
- Added ticket dispenser retries (AD_TICKET_DISPENSE_RETRIES) - if the ticket notch switch is not seen after a dispense, the system will retry
- AD_TICKET_DISPENSE_RETRIES times to dispense a ticket before marking the ticket dispenser as "jammed". AD_TICKET_DISPENSE_RETRIES default is 0.
- Fixed an issue where the ticket dispenser was still enabled after uninstalling redemption settings.
- Added timed game options to the redemption system.
- Added default redemption settings to the system for each country (DIP) install.
V1.62 - June 5, 2018
=======================
- Fixed a presentation issue where solid shot lights in Destroy the Drill II were showing when they weren't available.
Now, all available shots blink including the roving 2X shot.
- Fixed an issue in Nero II where shots/lights were not being displayed correctly. This only occurred during multi-player games.
- Fixed an issue in Mode Select where mode select would not show up quickly between balls. This occurred during multi-player games.
- Fixed an issue in Kobayashi Maru where double scoring was timing out due to the presentation length of Kobayashi Maru.
- Fixed an issue in Kobayashi Maru where the background music was missing.
- Added sound FX and a longer light show presentation for the final shot in Kobayashi Maru.
- Fixed a problem if you Drill Down 3 deep in a mode, i.e play Destroy the Drill I, II, III. . When you get through the
last III mode, you could get robbed out of the second/third wizard mode (Enterprise Amok Multiball would not start,
and, if you made it to Five Year Mission, the game would instead start Enterprise Amok Multiball. After the last
wizard mode you couldn't start any modes for the rest of the game. It could also crash the game while in this state.
- Fixed an issue in Nero II where the shot count was not properly shown when interrupted by other modes/events.
- Fixed a bug that was causing the Magnet to ignore the "disabled" adjustment.
- Added audit for total number of one, two, three, and four players games that have been played.
- Added USA_12 Coinage 1/$0.25, 5/$1.00
- Added Sweden_3 credit pricing 1 credit for 10 Kr.
- Updated Norway coin door to 1/5/10/20 Kr for left/center/right/4th slot.
- Updated Sweden coin door to 1/5/10/2 Kr for left/center/right/4th slot.
- Updated Sweden dip switch setting default to Sweden_3 pricing.
- Updated Switzerland dip switch setting default to Switzerland_3 pricing.
- Updated UK dip switch setting default to UK_4 pricing.
- Added China Dip Switch setting (28 00111000) and currency, pricing, overrides, redemption, tournament, novelty, etc setting.
- Fixed an issue with replay score computation.
- Added ticket dispenser type "TICKETLESS".
- Added ticket dispenser motor rest time between ticket dispenses (AD_TICKET_DISPENSER_REST_TIME_MS) - default is 0 ms.
- Added ticket dispenser retries (AD_TICKET_DISPENSE_RETRIES) - if the ticket notch switch is not seen after a dispense, the system will retry
- AD_TICKET_DISPENSE_RETRIES times to dispense a ticket before marking the ticket dispenser as "jammed". AD_TICKET_DISPENSE_RETRIES default is 0.
- Fixed an issue where the ticket dispenser was still enabled after uninstalling redemption settings.
- Added timed game options to the redemption system.
- Added default redemption settings to the system for each country (DIP) install.
IFPA Country Director Belgium
- Cenobyte
- Berichten: 2225
- Lid geworden op: 15 aug 2011, 19:37
- Real name: Mario van Ginneken
- Locatie: The Netherlands
- Contacteer:
Re: Stern Star Trek Vault - 2018
Waar kun je de nieuwe Star Trek code downloaden? Ik zie op de site van Stern alleen nog maar de Star Trek Vault edition en daar is geen code meer te downloaden?
Groetjes,
Mario
"Getting old is inevitable, growing up is optional"
Mario
"Getting old is inevitable, growing up is optional"
Re: Stern Star Trek Vault - 2018
Moest inderdaad ook even kijken, maar staat onder de 'oude' kasten (dus de originele versie) onder "archive".
Gameroom: Star Trek LE, MMr LE, Iron
Maiden premium
Out: Iron Man
Maiden premium
Out: Iron Man
- Cenobyte
- Berichten: 2225
- Lid geworden op: 15 aug 2011, 19:37
- Real name: Mario van Ginneken
- Locatie: The Netherlands
- Contacteer:
Re: Stern Star Trek Vault - 2018
Ah inderdaad! Ik heb er meerdere keren overheen gekekenBob1 schreef:Moest inderdaad ook even kijken, maar staat onder de 'oude' kasten (dus de originele versie) onder "archive".
Groetjes,
Mario
"Getting old is inevitable, growing up is optional"
Mario
"Getting old is inevitable, growing up is optional"