Re: "Een sys11", lichte voorkeur voor SOF
Geplaatst: 18 jul 2020, 17:39
ok, now that TTR is gone, i can say more about it (without you are thinking i'm just trying to sell it )
compare to the actual (crazy) market prices, i dont think my ask was "too high"
nothing to hide : it leaves for 1900, and all in all i'm losing a bit to what it totaly cost to me on more than 1 year of play...
than only 863 were build, and mine was in very good state
but than, about the pin itself :
i understand we all have diff taste of course, and i hope you have played it enough to discover what it have to propose : not only the lightshow+music is more than nice, a real gimmick, but than from a player point of view, this is for sure one of the best sys11, as the layout+rules are made the way you really have to aim everything on the playfield :
3 left bank targets + 3 central bank targets to enable LOCK
shoot the left ramp to LOCK in the spaceship
the spinner goes to the upper lanes > enable bonus multiplicator than after the extra ball
when 2 balls are locked you need to shoot under the spaceship to start the multiball
in multiball : you have to shoot the bowl to maximize the transoprter at 1M before shooting the single target near the ramp, but not only, to collect the jackpot, you have to shoot again the 6 drops, but this time in order
... and i'm not talking about the skillshot, the left kickbak, the inlanes making the spinner value X2, and few others things
now than, i have to talk about few of the list above :
- BK2000 : always the same & easy patern if you just wanna makes points (all "players" know this), fantastic lighshow/sound, but than boring pinball
- earthshaker : which i like of course, but without the custom ROM its only "shoot the central ramp all day", another 1 shot only pinball
- funhouse (not sys11) : ok, very nice theme, but again for players its +/- a "3 shoots" only pin... sad
OK, this is personal, and you may not think as me of course
but considering all i've said above, how still think it's not as good as top loved sys11 pins !?
all this said friendly of course, have a good week-end all
compare to the actual (crazy) market prices, i dont think my ask was "too high"
nothing to hide : it leaves for 1900, and all in all i'm losing a bit to what it totaly cost to me on more than 1 year of play...
than only 863 were build, and mine was in very good state
but than, about the pin itself :
i understand we all have diff taste of course, and i hope you have played it enough to discover what it have to propose : not only the lightshow+music is more than nice, a real gimmick, but than from a player point of view, this is for sure one of the best sys11, as the layout+rules are made the way you really have to aim everything on the playfield :
3 left bank targets + 3 central bank targets to enable LOCK
shoot the left ramp to LOCK in the spaceship
the spinner goes to the upper lanes > enable bonus multiplicator than after the extra ball
when 2 balls are locked you need to shoot under the spaceship to start the multiball
in multiball : you have to shoot the bowl to maximize the transoprter at 1M before shooting the single target near the ramp, but not only, to collect the jackpot, you have to shoot again the 6 drops, but this time in order
... and i'm not talking about the skillshot, the left kickbak, the inlanes making the spinner value X2, and few others things
now than, i have to talk about few of the list above :
- BK2000 : always the same & easy patern if you just wanna makes points (all "players" know this), fantastic lighshow/sound, but than boring pinball
- earthshaker : which i like of course, but without the custom ROM its only "shoot the central ramp all day", another 1 shot only pinball
- funhouse (not sys11) : ok, very nice theme, but again for players its +/- a "3 shoots" only pin... sad
OK, this is personal, and you may not think as me of course
but considering all i've said above, how still think it's not as good as top loved sys11 pins !?
all this said friendly of course, have a good week-end all