1.0.. ps: dit is zeker niet de laatste update
met een super toffe nieuw regel voor king tuts die een extra multiplier op het main tv channel zet
V1.00.0 - Nov. 15, 2018
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- Added a setting to enable the SLE custom speech.
*Note to SLE owners:
email a photo of your game along with your name and serial number to
bug.report@sternpinball.com to have your features enabled in the next
release.
- Added some SLE custom speech.
- Egghead 47/48, 102/103, and 109 now contribute to the bonus when won.
If Bookworm has been won, the (cumulative) Egghead bonuses are awarded
at the end of each ball.
- Added a setting to limit the main channel multiplier. This can be set
to 2X - 5X, or UNLIMITED. The default is 5X. (This award is earned by
finishing any of the King Tut modes after the first (the first saves
the minor villain progress).
- Fixed a scoring issue that was causing major and minor villain mode
scores to be too high after defeating several major villains.
- Resolved an issue with the gadget lock that was causing the timing to
be off by so much that is was no longer possible to achieve a lock using
the button.
- Maximum playfield multiplier from the Atomic Pile lowered to 3X (from
5X).
- Reworked King Tut main channel multiplier such that the next multiplier
earned is one more than the last one earned. This allows the main channel
multiplier to increase even if Bookworm has not been won.
- Added add-a-ball for super jackpot during batusi multiball.
- Cleaned up add jackpot shot logic for Batusi. The display will not show
the pop bumper hits to add a jackpot shot if one cannot be added (either
due to all of the jackpots being lit, or because the super jackpot is
lit).
- Added a lamp effect for pop bumpers when they are available to add a
jackpot shot during Batusi.
- Added new video clip for batusi super jackpot.
- Shortened some video clips for Batusi.
- Cleaned up Batusi award display effects.
- Added instructions to the Batusi background display effect.
- Removed text boxes from Batusi and reworked the display to have the same
look and feel as the rest of the game.
- Added settings for Batusi mode (pop hits and shots to light the super
jackpot).
- Added total effects for minor villain wizard modes.
- Added right target bank targets to Batusi. One hit to the right bank
(instead of completion) enables the pop bumpers for scoring/increases.
- Fixed an issue where the mode select (minor villain and minor villain
wizard) sound was being made even for the cases when the selection did
not change (i.e. there was only one item to select).
- Added add-a-ball + add more time to mystery if both can be awarded at
the same time.
- Fixed an issue with mystery where the award could be multiball, which
when awarded, would then not allow the player to select a minor villain
mode if the TV was lit.
- Fixed an issue that was causing the new minor villain reset adjustment
to not work correctly for some villains.